02-03-2015 06:08 AM
02-03-2015 06:20 AM
Yes, either create an instance of a document/eform that is subscribed to the desired WF or inject into the WF yourself:
Workflow wf = unityapp.Workflow;LifeCycle lc = wf.LifeCycles.Find("My Lifecycle");wf.AddDocumentToLifeCycle(myDoc, lc);
02-03-2015 06:48 AM
Thanks
02-03-2015 06:50 AM
Thanks
02-03-2015 07:29 AM
Thank you, Jonathan!
In addition to the AddDocumentToLifeCycle() function, the Unity API provides several other methods to add objects to Workflow. One important difference is that unlike AddDocumentToLifeCycle(), they support WorkView items or managed folders when Unity Lifecycles are configured for those objects.
--|Rob
Find what you came for
We want to make your experience in Hyland Connect as valuable as possible, so we put together some helpful links.