12-30-2015 10:49 AM
01-05-2016 12:17 PM
Hi Rick
In general, the Unity API is not a thread safe API. The Application Server on the other hand is obviously thread safe. With that being said, if a solution utilizing the Unity API were to be multi-threaded, each individual thread would need a seperate connection to the Application Server.
There are some considerations in doing this, such as licensing and workload on the Application Server. If you have further questions on this topic, feel free to respond to this post, or contact your first line of support.
01-05-2016 12:17 PM
Hi Rick
In general, the Unity API is not a thread safe API. The Application Server on the other hand is obviously thread safe. With that being said, if a solution utilizing the Unity API were to be multi-threaded, each individual thread would need a seperate connection to the Application Server.
There are some considerations in doing this, such as licensing and workload on the Application Server. If you have further questions on this topic, feel free to respond to this post, or contact your first line of support.
01-05-2016 12:35 PM
01-05-2016 01:13 PM
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