11-10-2017 11:09 AM
We have created a connection string using the Unity API Project Configuration, Tools, Connection Strings.
How do we initiate the connection using the Unity API C#? The goal is to use this for an external autofill keyword set.
11-16-2017 06:37 AM
Hi George-
Since IExternalAutofillKeysetScript is a server side script, it should not return nulls on the client since the server is the one actually executing the script.
11-16-2017 06:43 AM
Thanks Nate! We were getting an error trying to access DBConnection conn = unityApplication.Configuration.getConnection until we added using System.Data.Common
Now that we figured that out, there isn't any documentation on how to use this connection with the autofill script.
12-19-2017 10:40 AM
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