11-10-2017 11:09 AM
We have created a connection string using the Unity API Project Configuration, Tools, Connection Strings.
How do we initiate the connection using the Unity API C#? The goal is to use this for an external autofill keyword set.
11-10-2017 11:56 AM
Hi, George,
Use the Hyland.Unity.Application.Configuration.GetConnection function to get an IDbConnection by its name as specified in Studio.
Note that you can only use these connection strings from scripts running on the Application Server. The returned IDbConnection will always be null if attempted from client-side Unity Scripts.
11-12-2017 02:38 PM
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11-16-2017 05:43 AM
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