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Reject task to any node

yangfan
Champ in-the-making
Champ in-the-making

I'm a freshman. I'm learning Activiti, the version is 5.18.

This is xml code:

<?xml version="1.0" encoding="UTF-8"?>
<definitions xmlns="http://www.omg.org/spec/BPMN/20100524/MODEL" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:activiti="http://activiti.org/bpmn" xmlns:bpmndi="http://www.omg.org/spec/BPMN/20100524/DI" xmlnsSmiley Surprisedmgdc="http://www.omg.org/spec/DD/20100524/DC" xmlnsSmiley Surprisedmgdi="http://www.omg.org/spec/DD/20100524/DI" typeLanguage="http://www.w3.org/2001/XMLSchema" expressionLanguage="http://www.w3.org/1999/XPath" targetNamespace="http://www.activiti.org/test">
<process id="rejectTest" name="rejectTest" isExecutable="true">
<startEvent id="startevent1" name="Start"></startEvent>
<userTask id="usertask1" name="task1"></userTask>
<sequenceFlow id="flow1" sourceRef="startevent1" targetRef="usertask1"></sequenceFlow>
<userTask id="usertask2" name="task2"></userTask>
<sequenceFlow id="flow2" sourceRef="usertask1" targetRef="usertask2"></sequenceFlow>
<userTask id="usertask3" name="task3"></userTask>
<sequenceFlow id="flow3" sourceRef="usertask2" targetRef="usertask3"></sequenceFlow>
<endEvent id="endevent1" name="End"></endEvent>
<sequenceFlow id="flow4" sourceRef="usertask3" targetRef="endevent1"></sequenceFlow>
</process>
<bpmndi:BPMNDiagram id="BPMNDiagram_rejectTest">
<bpmndi:BPMNPlane bpmnElement="rejectTest" id="BPMNPlane_rejectTest">
<bpmndi:BPMNShape bpmnElement="startevent1" id="BPMNShape_startevent1">
<omgdc:Bounds height="35.0" width="35.0" x="30.0" y="160.0"></omgdc:Bounds>
</bpmndi:BPMNShape>
<bpmndi:BPMNShape bpmnElement="usertask1" id="BPMNShape_usertask1">
<omgdc:Bounds height="55.0" width="105.0" x="110.0" y="150.0"></omgdc:Bounds>
</bpmndi:BPMNShape>
<bpmndi:BPMNShape bpmnElement="usertask2" id="BPMNShape_usertask2">
<omgdc:Bounds height="55.0" width="105.0" x="260.0" y="150.0"></omgdc:Bounds>
</bpmndi:BPMNShape>
<bpmndi:BPMNShape bpmnElement="usertask3" id="BPMNShape_usertask3">
<omgdc:Bounds height="55.0" width="105.0" x="410.0" y="150.0"></omgdc:Bounds>
</bpmndi:BPMNShape>
<bpmndi:BPMNShape bpmnElement="endevent1" id="BPMNShape_endevent1">
<omgdc:Bounds height="35.0" width="35.0" x="560.0" y="160.0"></omgdc:Bounds>
</bpmndi:BPMNShape>
<bpmndi:BPMNEdge bpmnElement="flow1" id="BPMNEdge_flow1">
<omgdi:waypoint x="65.0" y="177.0"></omgdi:waypoint>
<omgdi:waypoint x="110.0" y="177.0"></omgdi:waypoint>
</bpmndi:BPMNEdge>
<bpmndi:BPMNEdge bpmnElement="flow2" id="BPMNEdge_flow2">
<omgdi:waypoint x="215.0" y="177.0"></omgdi:waypoint>
<omgdi:waypoint x="260.0" y="177.0"></omgdi:waypoint>
</bpmndi:BPMNEdge>
<bpmndi:BPMNEdge bpmnElement="flow3" id="BPMNEdge_flow3">
<omgdi:waypoint x="365.0" y="177.0"></omgdi:waypoint>
<omgdi:waypoint x="410.0" y="177.0"></omgdi:waypoint>
</bpmndi:BPMNEdge>
<bpmndi:BPMNEdge bpmnElement="flow4" id="BPMNEdge_flow4">
<omgdi:waypoint x="515.0" y="177.0"></omgdi:waypoint>
<omgdi:waypoint x="560.0" y="177.0"></omgdi:waypoint>
</bpmndi:BPMNEdge>
</bpmndi:BPMNPlane>
</bpmndi:BPMNDiagram>
</definitions>

My question is : when i approval task3,  this task don't pass. Then, turn to task1 from task3. How can i implement this?

2 REPLIES 2

ctsarsonas
Champ in-the-making
Champ in-the-making

Have you ever use the Exclusive gateway symbol?

Add this to your diagram then set the sequence flow's flow condition section applying the output result from the previous task.

yangfan
Champ in-the-making
Champ in-the-making

Yeah, that's really a good idea! Thanks!

If there are so many nodes, such as seven nodes, I want to turn to any node from one node, for example, sixth to first、sixth to second... sixth to fifth.

In this case, maybe Exclusive Gateway is not a good way. Because, painting so many lines from sixth to others is necessary. 

I want to simplify the diagram and control by code.

Any other good ideas?